February 2013


02/23/2013 (more comprehensive notes begin, taken by SRL a.k.a. Sigrid Strongcrotch)
Level up!
Adventurers start in the hallway of the castle, after leaving illusion room where we fought 2 auras who shot fireballs at us. We are investigating the castle. We decide to investigate room where auras are, we find 4 gold. Then we proceed to room on the right, there is an older warrior man in there named Gerald. Red creates fabulous ruse regarding a royal ball. We explore next room to the right, meet another dude who attacks us in response to our unfortunately blatant attempt at deception. He has weapons and a crystal ball with an alarm spell, he sets off alarm and we kill the shit out of him and discover he is a doppelganger! We loot the room leaving time for Gerald and 5 others to react to alarm. Red kills Gerald with a massive magic missile and we all set up ambush in room. Riggins discovers rapid fire and Snarky uses her beast strength to slay the dudes, loot the bodies and find weapons, armor, and loot Gerald’s room too. Then we explore the last room and break down the door finding 5 ragged courtiers who are kind of dicks, but they mention that we should check out the throne room. We proceed to said area and 3 of us fall into a spiked pit in front of the main doors. We heal and proceed to enter throne room, where there are 4 dudes who attack us. We kill 3, who turn into doppelgangers! We heal the last one to keep him for interrogating.



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